Created: Mar 27th 21:28
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It seems "#gen d20" is broken.
It generates 6 values that always seem to be a 5 or a 6, with a very rare 4. I think it now rolls 6 times 4d6 and just keeps the single highest die rolled, but that is an assumption purely based on the results.
Maybe we've done something wrong in our room, but any time we try to roll, the calculations turn any straight up modifiers into a 0.
Has anything changed in the code or have we changed a settin gin the room by accident?