Vampyres
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Vampyres

Lady Vanescula Drakan, current regent of Morytania.

Originally a predatory race, vampyres thrived on instinct and hunted for survival on Vampyrium. Tribes separated the species into different groups, where leaders were chosen based on strength. Upon Zaros' arrival, the concept of civilized society was brought over which drastically changed the vampyres' way of life. The drastic change of society threw the tribes into a civil war where 8 tribes eventually emerged victorious. The 8 tribes reformed into houses which formed a new aristocracy unifying the vampyres. Uplifted, the vampyres pledged fealty to Zaros, and would eventually follow him to Gielinor in its Second Age, where they remain to this day.

Alignment

Vampyres are evil-aligned by nature, and never truly act altruistically. In short, any vampyre you deal with will only deal with you if it is in his/her best interest and will give you up the second a better opportunity presents itself. Take this into account when making a vampyre character.

True-born vampyres

True-borns are full blooded vampyres that originate from Vampyrium. They have limited shapeshifting abilities and appear to have at least three forms: humanoid form (Resembles a fanged, tall human), vapour form, and vyre form (Resembles a large bat-like creature).

Venators

Venators are True-born vampyres who have either devolved or remained on Vampyrium after Zaro's departure. They resemble the original form of vampyres before the arrival of Zaros and thrive on predatory instinct.

Human-born vampyres

Human vampyres are vampyres with a human origin. This is caused by a process known as vampyrisation. The process of vampyrisation seems to cause the host to lose it's memories and personalty, as shown with Vanstrom Klause. They make up the majority of vampires in the Sanguinesti Region.

Vampyre juveniles

Vampyre juveniles are the first and weakest stage of human-born vampyres. If players speak to the citizens of Sanguenesti, they will reveal that juveniles are "probably converted from some sort of a bipedal creature". which hints towards a human origin. They can be found in the woods east of Burgh de Rott, and in Meiyerditch.

Vampyre juvinate

Juvinate guard chatheadVampyre juvinates (and juvinate guards) are second stage human-born vampyres that have been initiated into an order, which makes them immune to any weapon that isn't made of silver or blisterwood. They are stronger than vampyre juveniles. They turn into fog and retreat unless the player uses a Guthix balance potion on them.

Vampyre juvinates often do dirty work for the vyrewatch, such as collecting blood tithes, ambushing travellers, and guarding the mines. They are located east of Burgh de Rott, in Meiyerditch, and all over Morytania during Temple Trekking.

Vyre

Vyres are the final stage of human-born vampyres. They resemble full-blooded vampyres and have the ability to fly. They are currently immune to all known weapons except the Ivandis flail, blisterwood weaponry, and the Sunspear.

Vyres are found all over Meiyerditch, Darkmeyer, and east of Burgh de Rott, mainly as part of vyrewatch patrols.

Feral vampyre

Feral vampyres are human-born vampyres that have reverted to a feral, animalistic state. This causes it to lose its affinities to most weapons. Feral vampyres can be found in the Haunted Woods and the God Wars Dungeon. They are a result of using a Guthix balance potion on any of the 3 stages of human-born vampyres, as well as blood starvation.

Wyrd

If an icyene or part-icyene is converted into a vampyre, they will develop into a wyrd. Wyrds are larger than other types of vampyre, are characteristically strong-willed and resistant to authority, and harbour a visceral hatred for creatures of light (including, ironically, icyene).