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Calder's Rest was a village numbering no more than a few dozen human refugees in the middle of the Mort Myre swamp. Founded in 5A 153 by a mercenary named Johnathan Calder, it was nothing more than a collection of ramshackle huts surrounded by a makeshift fence comprised of whatever usable woods the inhabitants could find.
The village never truly prospered due to the constant decay of the marshes and the ever-present threat of vampyre or ghast attacks. It was kept alive by it's strategic positioning on what was eventually known as "The Ramble," a traveling route connecting Paterdomus to Burgh De Rott.
In 5A 168 Calder's Rest was found abandoned, it's inhabitants nowhere to be found with no evidence of what transpired. Ever since, most swamp guides avoid the route passing by Calder's Rest even if it is the fastest or safest way to their destination. Those who dare venture nearby report feeling extremely unsettled and never stay long.