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Burgh de Rott was the last remaining free human settlement in Morytania. It evaded notice by Drakan and his blood tithers by being small and using the guise of an abandoned ghost town. However, an influx of mercenaries from the Salve Protocol eventually brought Burgh de Rott to their attention. In the weeks leading up to the successful, but devastating, assassination of Drakan nearly all the citizens of the Burgh disappeared one by one. The only remaining residents are Elisabeta the mayor, Amelia, Rory, Radu, and Cornelius the banker, Aurel the shopkeep.
1. The Pier: The Pier is where you can catch a good bit of fish... if you're talented enough to not be caught by vyrewatch.
2. The Boathouse: A dilapidated boathouse with a jury-rigged launching ramp. Good for drydocking small boats.
3. The Rowboat Pier: This is where the rowboat is docked. From here you can discreetly row to Meiyerditch or the old Icyenic graveyard.
4. The Furnace: This is where you can get most of all your metalwork done. But do it quietly, one one broken wall separates you from the roaming vyrewatch.
5. The Crypt: An ancient crypt. Avoid it if you can.
6. The Bank: Secure place for you to store your goods... if you trust Cornelius.
7. The Bar: An old ruined inn that houses the Burgh de Rott bunker.
8. The Well: Burgh de Rott's unsatisfactory water source.
9. The Meeting Shack: The less secure meeting area used to keep the bunker secret and safe. Also acts as the west-facing vantage point.
10. The Store: Aurel's shop. He carries some basic provisions at high prices.
11. The Guard Shack: Mostly used as the north-facing vantage point. One of the few 2-story buildings in the Burgh.