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Tavern - Feature Request: Hackmaster 5e penetrating dice

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Feature Request: Hackmaster 5e penetrating dice

Hypnobeard · 06. Sep 2018 01:04 by deimosian · 5

I'd love to see Hackmaster 5e penetrating rolls added. (That's an exploding die, but you subtract 1 from the exploded rolls, and d20 explodes to a d6 while d100 explodes to d20.)

Examples:

Rolling d6, initial roll is 6, second roll is also 6, third roll is 3, final total is 6 + 5 [6-1] + 2 [3-1] = 13

Rolling d20: initial roll is 20, second roll is 6, third roll is 6, fourth roll is 2, final total is 20 + 5 + 5 + 1 = 31.

Is this doable with the current tools?

1 · by CowFlare · 16. Jun 2016 19:37 · changed: 16. Jun 2016 19:38

/roll (d20)+(d20-1)+(d20-1)

1 · by Hypnobeard · 21. Jun 2016 15:01

I'm not sure that counts--you only roll the additional dice if the first one is max (an exploding die), but the subsequent rolls (which can also explode) have a -1 to them. That roll just does 3d20-2, unless I'm missing something.

1 · by udo · 04. Jul 2016 08:09

Yes, I'll add a code for that, I don't think there's any way around it.

1 · by Hypnobeard · 10. Jul 2016 12:47

That's awesome! Thank you!

1 · by deimosian · 06. Sep 2018 01:04

I'd still like to see this implemented.

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