Is there a way to roll a success/failure dice and set a threshold for "dice explosion" different than the maximum value of the dice?
I am playing a homebrew system similar to Conan 2d20. It uses d20 dice that can be success or failure. The d20 can also "crit" if is scores a value above a certain threshold (which isn't always 20). A crit grants an additional d20 roll.
Also looking for this feature. We're playing WoD right now and it has a rule of exploding 10s, but also some items get exploding 9s or 8s as well.