Basic Random Generation
Same seed + position = same result every time
Overview
get_noise_01(position, seed) → number
Generates deterministic random value between 0-1 using Squirrel3 algorithm
RandomSeries(seed) → object
Creates a random number generator with automatic position tracking
RandomSeries Methods
get() → number
Get next value 0-1
get_float(from, to) → number
Get next value in range
get_int(from, to) → number
Get next integer in range
Examples
// Consistent random value const value = get_noise_01(100, 42); // Random series generator const rng = new RandomSeries(123); const next = rng.get(); const dice = rng.get_int(1, 6);